[DEV2] PS1 Texture Altas & Art Budgets #4

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opened 2026-09-09 14:26:44 +01:00 by bennie · 0 comments
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256x256 master texture atlas (gritty pallete, industrial/rust/asphalt) 16-color or dithered colours. 500-1200 polys per vehicle exterior

256x256 master texture atlas (gritty pallete, industrial/rust/asphalt) 16-color or dithered colours. 500-1200 polys per vehicle exterior
bennie added this to the Phase 0: Pre-Production project 2026-09-09 14:26:44 +01:00
bennie moved this to To-Do in Phase 0: Pre-Production on 2026-09-09 14:26:46 +01:00
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Reference: bennie/speedbleed#4